Ghost Recon Breakpoint Update 1.15 Patch Notes is out with some changes and fixes. We have the complete patch notes of this game that will help you to explore more about it.

Ghost Recon Breakpoint Update 1.15

Ghost Recon Breakpoint Update 1.15 Patch Notes

Character Textures Overhaul

This update will also bring adjustments to the following texture:

  • Retakes and optimizations on eyes and teeth textures and shading.
  • Tweaks to the sub-surface scattering maps.
  • Doubled textures size for all character faces and face types.

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  • Global retakes on arms and hands textures plus added legs per gender for an injured sequence in Bivouac.
  • Retakes on hair color selection values.
  • Various optimization and balancing on memory usage.

Missions

  • Added a disclaimer explaining that the Gaz event parameter needs to be deactivated to complete certain missions with Ghost Recon Breakpoint Update 1.15.
  • Fixed an issue where intel would appear as unread after completing various investigations and missions.
  • Fixed several missions in which objective markers would appear misplaced.
  • In An Eye for an A.I. mission, fixed an issue were players would get stuck and couldn’t finish the mission.
  • In Goliath Guard mission, fixed an issue where players couldn’t finish the mission if Behemoth was killed by an AI teammate with Ghost Recon Breakpoint Update 1.15.
  • In Human Trial mission, fixed an issue where the objective wouldn’t update if the Sentinel’s boat was already placed at the end location.

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  • In Patient Zero, fixed an issue were enemies would follow the player after dying.
  • In Guardian Angel mission, fixed an issue where Cromwell wouldn’t spawn correctly.
  • In Rosebud mission, fixed an issue where the corpse present inside the house on the beach would disappear when players interact with it with Ghost Recon Breakpoint Update 1.15.
  • In Stealth Faction mission, fixed an issue were Ash would use grenade launcher on the truck, resulting in mission failing.

New Features

Teammates Progression

  • Three active unique abilities – one for each AI teammate, Fixit, Vasily, and Fury.
  • Two active abilities – shared across all teammates.
  • Nine passive abilities – for more combat efficiency and resilience.

New Bundles In Store (Ghost Coins)

  • Charlie Tactical Gear Bundle | All items are also available individually
    • Team Wendy EXFIL Ballistic – Covered (new)
    • Skull Balaclava (new)
    • Revision StingerHawk (new)
    • Crye CPC (new)
    • Crye G4 Combat Shirt – Rolled-up (new)
    • Crye G4 Combat Pants (new)
  • Russian Tactical Gear Bundle | All items are also available individually
    • 6B47 – Covered (new)
    • 6B46 (new)
    • Russian Summer Jacket (new)
      • Russian Summer Pants (new)
  • Russian Veteran Bundle | All items are also available individually
    • Russian Paratrooper Beret (new)
      • M23 Chest Rig (new)
      • Sleeveless Telnyashka (new)

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Customization

  • Fixed an issue where hoodie color was changing when color changes were made on pants with Ghost Recon Breakpoint Update 1.15.
  • Fixed an issue where L3GP would be floating if equipped with OPS-Core Skullcrusher.
  • Fixed an issue where Mozzie’s figure would sometimes display a bloodstain when the character wasn’t injured.
  • Fixed an issue where Tactical Dry Top and Silencer Top were not displaying patches.

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  • Fixed an issue where the edges of some patches were cropped on 5.11 Rush 24 Backpack.
  • Fixed an issue where the headset’s mic appeared on some facemasks when Commissar Coat / Sharpshooter was equipped.
  • Fixed an issue where the punk haircut was causing a black spot when equipped with some head protection.
  • Fixed an issue where Wolf Mask A, B, C couldn’t have their color changed with Ghost Recon Breakpoint Update 1.15.
  • Fixed an issue where the Wolf mask color would change back to the default one when changing the color of any other accessories.

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